
It’s nearly Demo release time! These final QoL additions before the demo version come straight from the inspired minds of ClickCrafter’s committed playtesters! First up, the Recipe Info Cards that drive much of the game’s UI have gotten an upgrade, giving you more information about what goes into / comes out of a recipe to…

Another pretty substantial patch incoming! To stay true to the game’s name, your first crafting experience in ClickCrafter now comes even earlier! The Workshop is now the first player buildable unlocked, with the Mana Focus moving later in the game, once the need for mana on demand is greater. The game also has a new…

Now with remappable controls! Fixed Bugs Balance / Content Changes Quality of Life / Aesthetic Improvements Known Issues Coming Soon / Other Roadmap Plans & Ideas If you haven’t already, join the ClickCrafter Playtest today!

Here it is, the final patch of ClickCrafter’s first Steam Playtest! This patch brings heaps of new content, bugfixes, QoL changes, and more; it more or less closes out the first “tier” of the Island and hopefully leaves you desperate to explore the newly opened second tier! Thanks to everyone who has contributed to the…

Took some time to focus on a different beach last week, so this patch will be slightly on the smaller side 😎 Back next week with more — stay tuned for more updates as the ClickCrafter Steam Playtest continues during the month of August! Patch Notes for ClickCrafter 0.2.5 Fixed Bugs Changes / Improvements Known…

Thanks for another week of great playtesting feedback! This patch features even more great playtester finds in terms of QoL, bugs, and other areas that will help improve the final game. There’s also a bunch of new content, nearly finishing off the storyline that kicks off on the island’s eastern shores. Stay tuned for more…

Thanks to everyone who has joined ClickCrafter’s first playtest so far! The playtest’s first patch is now live, and includes some great catches by our playtesters (and two small, but meaningful additions): The feedback so far has been fantastic, and it’s been incredibly heartening to see how many people think this game has some “juice”…

A new cozy idle/incremental game based around resource extraction, refining, and crafting — coming to Steam in 2026!

People reborn as robots relearn what it means to be human in this 2D Metroidvania indie game. Support now on Kickstarter!

Autonomous Odyssey is a story-driven, hand-drawn 2D metroidvania. Use agile platforming on your apocalyptic sci-fi journey to explore the labs once filled with exceptional researchers. Fight through vengeful robots on Pim’s quest to find his missing father and restore everyone’s humanity.
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