
A new cozy idle/incremental game based around resource extraction, refining, and crafting — coming to Steam in 2026!

People reborn as robots relearn what it means to be human in this 2D Metroidvania indie game. Support now on Kickstarter!

Autonomous Odyssey is a story-driven, hand-drawn 2D metroidvania. Use agile platforming on your apocalyptic sci-fi journey to explore the labs once filled with exceptional researchers. Fight through vengeful robots on Pim’s quest to find his missing father and restore everyone’s humanity.

Happy Holidays! Right in time for the Steam Winter Sale, Terrorformer TD version 1.2 is here! Enjoy additional QoL changes, unlock & upgrade spells in-game, and try out the reworked progression system (with over 350 starting perks to unlock!) — all at a reduced price for the next 2 weeks. Thanks to everyone who has…

Now with map editor, workshop support, roguelike optional, realtime mode and more… for less!

What’s new in October’s patch and what to expect in November and December!

Enjoy more dynamic maps with updated generation algorithms that result in more varied gameplay!

See what’s new, different, or still in progress in Terrorformer TD!

Try this Tower Defense Roguelite with Procedurally Generated Maps and Endless Waves of Enemies

Explosive towers focus on slow, heavy AoE damage and crowd control; but do half damage against shields, and three-quarters damage against armor.
A* Pathfinding Autonomous Odyssey C# Code Snippets Design Patterns Documentation Enemies Events Figma FSM Gamedev Game Release Game State GitHub Grids Hexagons Level Design Map Meet the Towers Patch Notes Player Input Progression RPG Stats Scriptable Objects Site News Steamworks Terrorformer TD Tower Defense UI Design UI Toolkit Unity Wireframing