
Thanks for another week of great playtesting feedback! This patch features even more great playtester finds in terms of QoL, bugs, and other areas that will help improve the final game. There’s also a bunch of new content, nearly finishing off the storyline that kicks off on the island’s eastern shores. Stay tuned for more…

Thanks to everyone who has joined ClickCrafter’s first playtest so far! The playtest’s first patch is now live, and includes some great catches by our playtesters (and two small, but meaningful additions): The feedback so far has been fantastic, and it’s been incredibly heartening to see how many people think this game has some “juice”…

It’s finally here! Join the first ClickCrafter Steam Playtest today and help shape the game’s finished form! The first playtest covers the opening 15-20 or so minutes of the game. You’ll get an introduction to the island and its mysterious Keeper automaton, the basics of gameplay, a little bit of lore and some cutscenes… and…

Check out the announcement trailer below: And sign up for the ClickCrafter playtest on Steam to be notified when it goes live next week! See you then!

Today’s the day! You can now officially Wishlist ClickCrafter on Steam: To celebrate, Terrorformer TD has had a price drop of around 30% in most markets, and is available with a special one day discount of another 35% off today Monday, June 22nd only! Subscribe here on the site for further updates, or follow us…

Exciting news to share today, as ClickCrafter’s Steam page will officially be launching on Monday, June 22nd — with a public beta hopefully soon to follow! Here’s the game’s “short” description from the forthcoming Steam page: Stripped of your physical form on a mystical island, your only way out is to work with its cryptic…

By layering on some simple — but incredibly responsive — game feel effects, it’s possible to create a game that feels incredibly alive and satisfying to interact with.

One of the most frustrating things about Unity is how fractured the documentation and support has gotten in 2026. It feels like you need to follow Unity (and not just Unity, but the various product teams specifically!) across multiple platforms just to have a hope of staying informed — and even then, you can be…

Unity’s UI Toolkit is definitely a love-it or hate-it type of deal (and even when you love it, you will absolutely find ways and days to hate it!), but there’s no denying the ability to strongly define your UI controls and create reusable building blocks with common reactions and styles is an incredibly powerful one.…

A new cozy idle/incremental game based around resource extraction, refining, and crafting — coming to Steam in 2026!
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