
One of the most frustrating things about Unity is how fractured the documentation and support has gotten in 2026. It feels like you need to follow Unity (and not just Unity, but the various product teams specifically!) across multiple platforms just to have a hope of staying informed — and even then, you can be…

Unity’s UI Toolkit is definitely a love-it or hate-it type of deal (and even when you love it, you will absolutely find ways and days to hate it!), but there’s no denying the ability to strongly define your UI controls and create reusable building blocks with common reactions and styles is an incredibly powerful one.…

A lightweight, flexible ScriptableObject-based pooling framework for Unity.

Another Lightweight Unity ScriptableObject Events system.

Using math to create interesting Hex Grid patterns.

A lightweight Scriptable Object event system for Unity.

How to simulate an arcing projectile in Unity using an Animation Curve.

Filled out a few more pages on the portfolio so it’s fully complete. Check ’em out!

Spent the last few days working on a full overhaul of the site using the Avada theme.

Added Portfolio post types to my Wordpress setup and started filling in some work over on the Portfolio page. Check it out!
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