
Unity’s UI Toolkit is definitely a love-it or hate-it type of deal (and even when you love it, you will absolutely find ways and days to hate it!), but there’s no denying the ability to strongly define your UI controls and create reusable building blocks with common reactions and styles is an incredibly powerful one.…

A new cozy idle/incremental game based around resource extraction, refining, and crafting — coming to Steam in 2026!

People reborn as robots relearn what it means to be human in this 2D Metroidvania indie game. Support now on Kickstarter!

Autonomous Odyssey is a story-driven, hand-drawn 2D metroidvania. Use agile platforming on your apocalyptic sci-fi journey to explore the labs once filled with exceptional researchers. Fight through vengeful robots on Pim’s quest to find his missing father and restore everyone’s humanity.

Happy Holidays! Right in time for the Steam Winter Sale, Terrorformer TD version 1.2 is here! Enjoy additional QoL changes, unlock & upgrade spells in-game, and try out the reworked progression system (with over 350 starting perks to unlock!) — all at a reduced price for the next 2 weeks. Thanks to everyone who has…

Now with map editor, workshop support, roguelike optional, realtime mode and more… for less!

What’s new in October’s patch and what to expect in November and December!

Enjoy more dynamic maps with updated generation algorithms that result in more varied gameplay!

See what’s new, different, or still in progress in Terrorformer TD!

Try this Tower Defense Roguelite with Procedurally Generated Maps and Endless Waves of Enemies
A* Pathfinding Autonomous Odyssey C# Code Snippets Design Patterns Documentation Enemies Events Figma FSM Gamedev Game Release Game State GitHub Grids Hexagons Level Design Map Meet the Towers Patch Notes Progression RPG Stats Scriptable Objects SerializeReference Site News SOP Steamworks Terrorformer TD Tower Defense UI Design Unity Wireframing